1. Understand how to file a copyright and register their work.
2. Identify limitations of legal protection of media works.
3. Fill out contract boilerplates.
4. Submit media works properly.
5. Define public domain.
6. Use other protected work legally.
7. Use release forms.
8. Use Sync-licensing.
9. Understand and utilize fair use properly.
10. Know the consequences of breaking media laws (pirating, etc.).
11. Demonstrate an understanding of Internet media legal practices.
12. Take an active approach to safeguarding their work.
A. Importance of law in media
B. The copyright
i. Copyright act of 1976
ii. How to file a copyright
iii. Introduction to fair useII. Fair use
A. What constitutes fair use?
B. Fair use and the Internet
i. Modifying/using others’ intellectual property
ii. Public domain
C. Manipulation of fair use in the mediaIII. Protecting yourself and your work
i. Release forms
ii. Option Deal Memo
iii. Production agreement/completion bond
B. The entertainment attorney
C. Submitting unsolicited work
D. Software licensing
iv. Open sourceIV. Legal tools
i. Production, liability, completion bond
B. WGA registration, certified mail
C. Royalty freeV. How legalities affect the industry
A. Distribution of work
B. FTC/FCC/ S&P
C. Online media
ii. iTunesVI. Limitations to media legalities
A. Legalities in foreign countries
i. UK and US music rights
ii. Emerging markets
iii. Cultural concerns
B. So your idea was stolen – Legal action: theory v. industry practice
C. Burden of proofVII. Law and Order
A. Mock trial
B. The best defense is a good offense - against your own work.